{"name":"Luminids Press Kit","type":"official_press_kit","source":"https://luminids.com/press-kit/","last_updated":"2026-06-21","fact_sheet":{"game":"Luminids","studio":"Luminids Studios","legal_entity":"NJX Technologies Ltd","location":"Cambridge, United Kingdom","genre":"Cozy, Colony Sim, Sandbox, World-Building, First-Person Exploration, Simulation, Indie","platform":"PC","operating_systems":"Windows, macOS","engine":"Godot 4","status":"In development, with Early Access planned","release_window":"February 2027"},"approved_descriptions":{"short":"Shape the land, guide a growing colony of small creatures with personalities and needs of their own, then step into first person to explore the world you built together.","standard":"Luminids is a cozy colony-building sandbox where you shape the land, guide small creatures with needs and personalities, and explore the world you created together from above and in first person.","press":"Luminids is a cozy colony-building sandbox where players shape the land, guide small luminous creatures, and step into first person to explore the world they built together."},"downloads":{"press_pack_zip":"https://luminids.com/downloads/press-kit/luminids-press-pack-2026-04.zip","fact_sheet_text":"https://luminids.com/downloads/press-kit/luminids-fact-sheet.txt"},"links":{"homepage":"https://luminids.com","steam":"https://store.steampowered.com/app/4070510/Luminids/#game_area_purchase","press_kit":"https://luminids.com/press-kit/","faq":"https://luminids.com/faq/","dev_log":"https://luminids.com/blog/","contact":"https://luminids.com/partnership/#contact"},"videos":[{"id":"0_q7YX80aG4","title":"Luminids Gameplay Trailer","description":"Latest gameplay trailer showcasing the calm colony building vibe.","summary":"A current gameplay trailer for Luminids showing the calm colony-building tone, creature moments, world scale, and first-person exploration.","youtube_url":"https://www.youtube.com/watch?v=0_q7YX80aG4","embed_url":"https://www.youtube-nocookie.com/embed/0_q7YX80aG4","thumbnail_url":"https://i.ytimg.com/vi/0_q7YX80aG4/hqdefault.jpg","upload_date":"2026-06-21T08:18:24-07:00","duration":"PT1M59S","duration_seconds":119},{"id":"HVVu44e8ThI","title":"Third- and First-Person Camera Test","description":"A practical gameplay look at camera switching, tool handling, block interaction, and how movement reads up close.","summary":"A gameplay development video showing third-person and first-person camera testing, tool handling, block interaction, and close-up movement readability.","youtube_url":"https://www.youtube.com/watch?v=HVVu44e8ThI","embed_url":"https://www.youtube-nocookie.com/embed/HVVu44e8ThI","thumbnail_url":"https://i.ytimg.com/vi/HVVu44e8ThI/hqdefault.jpg","upload_date":"2026-06-18T05:36:11-07:00","duration":"PT1M9S","duration_seconds":69},{"id":"LW_4BBDgfxY","title":"Rain, Ripples, and Terrain Shader","description":"A systems clip showing Godot particle rain, ripple VFX, and how the terrain reacts to weather.","summary":"A short development video showing Godot particle rain, ripple visual effects, and terrain shader weather polish in the Luminids world.","youtube_url":"https://www.youtube.com/watch?v=LW_4BBDgfxY","embed_url":"https://www.youtube-nocookie.com/embed/LW_4BBDgfxY","thumbnail_url":"https://i.ytimg.com/vi/LW_4BBDgfxY/hqdefault.jpg","upload_date":"2026-06-15T14:17:40-07:00","duration":"PT42S","duration_seconds":42}],"screenshots":[{"title":"World Arrival","caption":"A clean hero-style world shot with open terrain, settlement scale, and a Luminid in view.","category":"World","url":"https://luminids.com/images/media/screen3.webp"},{"title":"Moonlit Forest","caption":"Night atmosphere with a darker forest biome and lights pulling the eye through the scene.","category":"Atmosphere","url":"https://luminids.com/images/media/screen19.webp"},{"title":"Camp at Night","caption":"A quieter night scene that shows the colony mood after the sun goes down.","category":"Atmosphere","url":"https://luminids.com/images/media/screen18.webp"},{"title":"Foraging Party","caption":"Creature activity, resource gathering, and a readable forest floor in one shot.","category":"Colony","url":"https://luminids.com/images/media/screen16.webp"},{"title":"Creature Lineup","caption":"A personality-forward shot for showing color, scale, and creature variety.","category":"Creatures","url":"https://luminids.com/images/media/screen15.webp"},{"title":"Colony Gathering","caption":"A wider colony-life image with several Luminids sharing the same space.","category":"Creatures","url":"https://luminids.com/images/media/screen14.webp"},{"title":"Blooming Grove","caption":"A softer environmental shot for color, foliage, and biome mood.","category":"World","url":"https://luminids.com/images/media/screen12.webp"},{"title":"Sunlit Circle","caption":"A warm composition showing a clear point of interest inside the world.","category":"World","url":"https://luminids.com/images/media/screen11.webp"},{"title":"Golden Hour","caption":"A bright creature-focused shot with strong sunset color and settlement context.","category":"Creatures","url":"https://luminids.com/images/media/screen10.webp"},{"title":"Camp Companion","caption":"A close creature moment with night lighting and camp ambience.","category":"Creatures","url":"https://luminids.com/images/media/screen9.webp"},{"title":"New Colonies","caption":"A UI-supported exploration shot showing goals without losing the world backdrop.","category":"Discovery","url":"https://luminids.com/images/media/screen8.webp"},{"title":"Interface","caption":"A clear systems shot for crafting, recipes, and inventory presentation.","category":"Systems","url":"https://luminids.com/images/media/screen7.webp"},{"title":"Structure Preview","caption":"A building-planning shot that shows placement tools and structure scale.","category":"Building","url":"https://luminids.com/images/media/screen6.webp"},{"title":"Build and Shape","caption":"A practical building view with the tool UI visible and the world still readable.","category":"Building","url":"https://luminids.com/images/media/screen5.webp"},{"title":"Resource Workbench","caption":"An overhead interaction shot for object placement, work areas, and colony tools.","category":"Systems","url":"https://luminids.com/images/media/screen4.webp"},{"title":"Creature Status","caption":"A creature-state shot showing how individual Luminids can be surfaced in the UI.","category":"Systems","url":"https://luminids.com/images/media/screen2.webp"},{"title":"Grow Together","caption":"A cooperative colony image with UI guidance and multiple creatures in frame.","category":"Colony","url":"https://luminids.com/images/media/screen1.webp"},{"title":"Cave Encounter","caption":"A close cave encounter for showing character expression, dialogue, and mystery.","category":"Story","url":"https://luminids.com/images/media/screen17.webp"},{"title":"Water Edge","caption":"A landscape shot showing water, banks, and the quieter edge of the world.","category":"World","url":"https://luminids.com/images/media/screen13.webp"}],"social":{"discord":"https://discord.com/invite/hAeBGqAHyP","youtube":"https://www.youtube.com/@LuminidsGame","instagram":"https://www.instagram.com/luminidsgame/","tiktok":"https://www.tiktok.com/@luminidsgame","steam_community":"https://steamcommunity.com/app/luminids"}}