Luminids Press Kit
Luminids is a cozy colony-building sandbox where you shape one living island for a growing colony of small luminous creatures who earn quirks and form bonds. Build from above, then step into first person and walk the world you built together. No combat. No fail states.
PC via Steam. Planned for Early Access in February 2027.
Quick Facts
Essential information for editors, creators, press, and curators.
Shape the land and build from above, then step into first person and walk the world you built together. You are a landscaper and a neighbour, not a manager.

About the Game
Luminids is a calmer kind of colony-building game. You shape one living island and help a growing colony of small luminous creatures make it home. Each Luminid earns quirks through what it does, forms bonds and becomes more individual over time.
What makes it stand out is the shift in perspective. You plan and build from above, then step into first person to walk the same world at ground level. That change makes the colony feel less like something you manage on a grid and more like a place you can actually visit.
It is a cozy sandbox, not a survival grind. No combat. No fail states. Farming, fishing, mining, crafting and exploration give it depth, and the point is to make somewhere worth belonging to.
Press & Contact
For press inquiries, preview coverage, review key requests, and partnership conversations, use the contact route below.
Interviews, fact checks, article requests, and general press questions.
Contact the TeamUse the contact form for coverage requests and review-key inquiries.
Publishing, platform, creator, and collaboration conversations.
Developer infrastructure and character-cognition technology are handled separately by LuminidsAI.
Visit luminids.ai (opens in a new tab)If you need larger files, transparent masters, or raw capture that is not in the public press pack, request it through the form.
Download Press Pack
Download the main Luminids press pack for approved assets and reference material. This public pack is intentionally compact and coverage-ready, with heavier files handled on request.
Download Press Pack ZIPWhat’s in it
- Approved logos, including the new Luminids wordmark
- Key art: Luminids in a moonlit meadow
- Steam store and library capsule art
- 11 screenshots from the current build (the Steam store set)
- 9 silent gameplay loops (MP4)
- One-page fact sheet
- Trailer, video and Shorts links
Larger files, transparent masters, raw capture, and B-roll are now request-only rather than left as open public downloads.
Press Screenshots
The same set as our Steam store page: real captures from the current build showing how Luminids actually looks and plays, from individual Luminids up close to colony life, building, flight and the sanctuaries across the island.
Every screenshot is 1920×1080 and included in the press pack.
Coverage Highlights








Screenshot Library



Featured Videos
The official gameplay trailer, “One Light”, plus recent clips from the colony and the art team.

One Light: Official Gameplay Trailer
A Luminid hatches, the colony raises a village, and you step down into first person to live among them.
Watch on YouTube
By the Campfire
The colony settles in round the fire for the night. Watch for the shooting star.
Watch on YouTube
New Variants and 3D Model Work
Astra, Quill and Barnaby in their new models, including Quill the scholar in his magical cap.
Watch on YouTubeGameplay Loops
Short, silent, seamless loops from the current build, the same ones on our Steam page. Free to embed in coverage; all of them are in the press pack too.
Game Description
Copy-ready text for previews, store listings, articles, and fact sheets.
Short Description
Luminids is a cozy colony-building sandbox where you shape an island for a growing colony of luminous creatures, then step into first person and live in the world you built together. Your Luminids earn quirks, form bonds and grow through what happens to them. No combat. No fail states.
Detailed Description
Luminids blends colony simulation, world-building and first-person exploration into a calmer kind of sandbox. Shape voxel terrain, place structures and help a colony of small luminous creatures build a home across one island of nine distinct realms.
The defining shift is perspective. Plan from above, then step into first person and walk the same paths, forests and settlements at ground level. The creatures living there aren't disposable workers: they earn quirks through experience, form bonds and become more individual over time.
There is no combat, no game-over state and no creature can be permanently lost. Farming, fishing, mining, crafting, exploration and the story campaign provide depth without turning the world into a survival grind.
Boilerplate
Luminids is an upcoming cozy colony-building sandbox for PC via Steam. Developed in Cambridge, United Kingdom, by Luminids Studios, it lets players shape one island of nine distinct realms, guide a colony of luminous creatures who earn quirks and form bonds, and step into first person to walk the world they built together. The game has no combat and no fail states. It is currently in development and planned for Early Access in February 2027.
Key Features
The clearest ways to explain what players actually do in Luminids.
Build It, Then Live in It
Raise, lower and carve the land, lay paths and place structures from above, then step into first person and walk the same world at ground level.
Every Luminid Becomes Someone
Luminids earn quirks through what they do, form bonds over time and carry important experiences forward, so you come to know them by how they live.
A Neighbour, Not a Manager
You shape the world and the Luminids decide how to live in it. Create the conditions, lend a hand when you want to, then watch the colony make the place its own.
Calm Without Being Shallow
Farming, fishing, mining, cooking, crafting and exploration give the colony real work to do, with a story campaign and plenty of the island left to discover.
One Island Worth Knowing
Nine distinct realms share one continuous island, with landmarks, caves, ruins, beaches and places you learn to recognise.
No Combat, No Fail States
Luminids cannot die or be permanently lost. Their needs create reasons to care without turning the game into survival pressure.
Suggested Headlines
Press Tags
Source of truth
Use this page for the current approved description, facts, and preview assets for Luminids.


