
· Nick
Dev Log 11: Building Luminids in Godot 4.6
Building Luminids in Godot has given me a real appreciation for open source tools and the indie community around them.
Browse all posts tagged with 'Atmosphere' in our Luminids development blog.

Building Luminids in Godot has given me a real appreciation for open source tools and the indie community around them.

A calm, continuous sky system - clouds, lighting, and day/night transitions that stay readable and cohesive.