
· Nick
Dev Log 20: Fixing the First Two Minutes of Luminids
The first two minutes of the game, rebuilt: Astra's face fixed, a flat teal rectangle turned into a proper doorway, and a guide who now goes through first.
Browse all posts tagged with 'Animation' in our Luminids development blog.

The first two minutes of the game, rebuilt: Astra's face fixed, a flat teal rectangle turned into a proper doorway, and a guide who now goes through first.

Model work, rigging, and animation tests: the week the Luminids stopped being placeholder blobs and started to feel like real characters.