
Dev Log 12: Building a Community Around a Feeling
How I'm using socials, storytelling, and the wider world of Luminids to grow the community towards 20,000 followers.
Browse all posts tagged with 'Behind the Scenes' in our Luminids development blog.

How I'm using socials, storytelling, and the wider world of Luminids to grow the community towards 20,000 followers.

From a sphere on a grid to creatures in a world that feels like a place: what actually changed across the first ten dev logs, and in what order.

A calm, continuous sky system - clouds, lighting, and day/night transitions that stay readable and cohesive.

A clear look at the simple behavioral axes, tendencies, and relationship logic that make Luminids feel readable and alive.

Chop, carry, store, repeat. A first pass at harvesting and inventory that turns the world into a playable loop.

A high-level look at the layered terrain pipeline behind Luminids, and why the order of operations matters as much as the noise itself.